[Bug 39471] Elminage Gothic freezes after clicking on "New Game"

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 19 14:12:28 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=39471

--- Comment #23 from fjfrackiewicz at gmail.com ---
(In reply to Andrew Eikum from comment #22)
> If you want to try to diagnose this yourself, that would be wonderful! I
> don't have a lot of spare time to work on this right now.
> 
> We actually have a set of Windows VMs for developers to test on, so you
> don't have to maintain an installation yourself: https://testbot.winehq.org/
> 
> What we want to do is test whether Windows can convert WMA audio with
> acmStreamOpen. What you'd need to do is dump the complete WAVEFORMATEX
> structure that the game is passing to acmStreamOpen (we're missing the
> extradata past WAVEFORMATEX in your log). Then in
> <dlls/msacm32/tests/msacm.c>, call that function in the same way. You can
> then build a crosstest, upload it to the testbot, and see how Windows
> behaves.
> 
> In Wine, we return 512 (ACMERR_NOTPOSSIBLE) since Wine can't convert WMA. If
> Windows returns 0 (success), then Wine should support this conversion. If
> Windows also returns an error, then the problem lies someplace else.


Unfortunately, that is a bit over my head. Apologies if I miscommunicated my
lack of technical knowledge. I was hoping there'd be some utility I could use
on a Windows machine to capture this requested data but programming is a bit
out of my scope :(

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