[Bug 18477] Need For Speed Most Wanted crashes after accepting video settings changes

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 26 21:55:20 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=18477

--- Comment #22 from Rafał Mużyło <galtgendo at o2.pl> ---
I'm seeing a very similar crash in a different app, where this patch doesn't
help - the crash still happens.

=>0 0x7ef5f63e HEAP_CreateFreeBlock+0x36e(subheap=0x2160000, ptr=0x2160028,
size=0x6040) [wine-1.7.53/include/wine/list.h:100] in ntdll (0x0033f748)
  1 0x7ef5f904 HEAP_MakeInUseBlockFree+0x183(subheap=0x2160000, pArena=<is not
available>) [wine-1.7.53/dlls/ntdll/heap.c:655] in ntdll (0x0033f7e8)
  2 0x7ef6064a RtlFreeHeap+0xc9(heap=<couldn't compute location>,
flags=<couldn't compute location>, ptr=<couldn't compute location>)
[wine-1.7.53/dlls/ntdll/heap.c:1770] in ntdll (0x0033f858)
  3 0x7e1d7f52 wined3d_resource_free_sysmem+0x31(resource=0x25085e8)
[wine-1.7.53/dlls/wined3d/resource.c:322] in wined3d (0x0033f888)
  4 0x7e1d8606 resource_cleanup+0x65(resource=0x25085e8)
[wine-1.7.53/dlls/wined3d/resource.c:238] in wined3d (0x0033f8c8)
  5 0x7e217636 surface_cleanup+0x245(surface=<is not available>)
[wine-1.7.53/dlls/wined3d/surface.c:103] in wined3d (0x0033f918)
  6 0x7e219194 wined3d_surface_destroy+0x53(surface=<is not available>)
[wine-1.7.53/dlls/wined3d/surface.c:110] in wined3d (0x0033f948)
  7 0x7e22b626 wined3d_texture_cleanup+0x55(texture=0x25103e8)
[wine-1.7.53/dlls/wined3d/texture.c:127] in wined3d (0x0033f988)
  8 0x7e22dc34 wined3d_texture_decref+0x73(texture=<couldn't compute location>)
[wine-1.7.53/dlls/wined3d/texture.c:415] in wined3d (0x0033f9c8)
  9 0x7e2c49f3 in d3d9 (+0x249f2) (0x0033fa28)

On a potentially interesting note: LIBGL_ALWAYS_SOFTWARE makes no difference
toward the crash, but LIBGL_ALWAYS_INDIRECT in a way does, it triggers a
somewhat different crash almost immediately:

=>0 0x7e2c2b12 d3d9_texture_2d_UnlockRect+0x52(iface=<couldn't compute
location>, level=<couldn't compute location>)
[wine-1.7.53/dlls/d3d9/texture.c:378] in d3d9 (0x0033f958)
0x7e2c2b12 d3d9_texture_2d_UnlockRect+0x52
[wine-1.7.53/dlls/d3d9/texture.c:378] in d3d9: call    *0x38(%edx)

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