[Bug 33975] The Last Remnant stutters and stops rendering during battles
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Sep 9 02:37:03 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=33975
Austin English <austinenglish at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |UPSTREAM
--- Comment #5 from Austin English <austinenglish at gmail.com> ---
(In reply to Mike Blumenkrantz from comment #3)
> Okay, so there's some good news: for nvidia binary users, this bug can be
> resolved completely by exporting __GL_SHADER_DISK_CACHE=1, and then allowing
> all the effects to play once.
>
> As a result, I'm closing this since it seems obvious that the issue is
> related to shader compilation.
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