[Bug 39276] New: Resizing window in TellTale games does not resize active area

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 15 13:33:12 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=39276

            Bug ID: 39276
           Summary: Resizing window in TellTale games does not resize
                    active area
           Product: Wine
           Version: 1.7.50
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3dx9
          Assignee: wine-bugs at winehq.org
          Reporter: robertc at gmail.com
      Distribution: ---

In recent Telltale games (Walking Dead Season 2, Tales from the Borderlands)
resizing the display leads to some areas of the screen becoming hidden.

The games start in 1024x768 resolution by default, if you change that in the
game settings to, for instance, match your desktop resolution then you end up
with a 1024x768 panel showing the top left of game in the middle of a
blank/broken area.  It is possible to interact with things outside the 1024x768
panel but you have to guess where they are.

I've attached a screenshot of the issue on my 1366x768 laptop.

This doesn't happen with The Walking Dead Season 1 so I assume this is some
update that Telltale have made to their game engine which is now broken in
WINE.

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