[Bug 39278] New: Multiple DirectX 10 games crash on unimplemented function d3d10_1.dll.D3D10CreateDeviceAndSwapChain1 (Assassin's Creed)
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Sep 15 14:38:05 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=39278
Bug ID: 39278
Summary: Multiple DirectX 10 games crash on unimplemented
function d3d10_1.dll.D3D10CreateDeviceAndSwapChain1
(Assassin's Creed)
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs at winehq.org
Reporter: focht at gmx.net
Distribution: ---
Hello folks,
found while revisiting bug 24013
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Ubisoft/Assassin's Creed
$ wine ./AssassinsCreed_Dx10.exe
...
fixme:win:EnumDisplayDevicesW ((null),0,0x386e314,0x00000000), stub!
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x18e0e0, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x1, mode_count 0x386e8d4, desc (nil) partial
stub!
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x18e0e0, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x1, mode_count 0x386e8d4, desc 0x3084740
partial stub!
fixme:dxgi:dxgi_output_FindClosestMatchingMode iface 0x18e0e0, mode 0x386e884,
closest_match 0x386e8a0, device (nil) stub!
wine: Call from 0x7b845d61 to unimplemented function
d3d10_1.dll.D3D10CreateDeviceAndSwapChain1, aborting
wine: Unimplemented function d3d10_1.dll.D3D10CreateDeviceAndSwapChain1 called
at address 0x7b845d61 (thread 002a), starting debugger...
Unhandled exception: unimplemented function
d3d10_1.dll.D3D10CreateDeviceAndSwapChain1 called in 32-bit code (0x7b845d61).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7b845d61 ESP:0386e804 EBP:0386e868 EFLAGS:00000202( - -- I - - - )
EAX:7b832afd EBX:0002004e ECX:00000008 EDX:0386e824
ESI:0b67845c EDI:00000000
...
Backtrace:
=>0 0x7b845d61 RaiseException+0x81(code=<couldn't compute location>,
flags=<couldn't compute location>, nbargs=<couldn't compute location>,
args=<couldn't compute location>)
[/home/focht/projects/wine/wine.repo/src/dlls/kernel32/except.c:84] in kernel32
(0x0386e868)
1 0x7c4fc895 __wine_spec_unimplemented_stub+0x34(module="d3d10_1.dll",
function="D3D10CreateDeviceAndSwapChain1")
[/home/focht/projects/wine/wine.repo/src/dlls/winecrt0/stub.c:34] in d3d10_1
(0x0386e89c)
2 0x7c4fbb59 __wine_stub_D3D10CreateDeviceAndSwapChain1+0x28() in d3d10_1
(0x0b678450)
3 0x007d95ec in assassinscreed_dx10 (+0x3d95eb) (0x0b678450)
4 0x00000000 (0x0002004e)
0x7b845d61 RaiseException+0x81
[/home/focht/projects/wine/wine.repo/src/dlls/kernel32/except.c:84] in
kernel32: subl $4,%esp
84 RtlRaiseException( &record );
Modules:
Module Address Debug info Name (165 modules)
PE 340000- 3ad000 Deferred d3dx10_36
PE 3b0000- 3c6000 Deferred xinput1_3
PE 400000- 2b217ab Export assassinscreed_dx10
PE 10000000-10031000 Deferred eax
PE 18000000-18038000 Deferred binkw32
...
ELF 7a800000-7a939000 Deferred opengl32<elf>
\-PE 7a840000-7a939000 \ opengl32
ELF 7ada8000-7b800000 Deferred nouveau_dri.so
ELF 7b800000-7ba71000 Dwarf kernel32<elf>
\-PE 7b820000-7ba71000 \ kernel32
ELF 7bc00000-7bd04000 Deferred ntdll<elf>
\-PE 7bc20000-7bd04000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
ELF 7c4c3000-7c4d0000 Deferred libdrm_radeon.so.1
ELF 7c4ea000-7c500000 Dwarf d3d10_1<elf>
\-PE 7c4f0000-7c500000 \ d3d10_1
ELF 7c802000-7c808000 Deferred libtxc_dxtn.so
ELF 7c808000-7c82c000 Deferred libdrm_intel.so.1
...
ELF 7dfcd000-7e063000 Deferred d3dcompiler_43<elf>
\-PE 7dff0000-7e063000 \ d3dcompiler_43
ELF 7e063000-7e21f000 Deferred wined3d<elf>
\-PE 7e0c0000-7e21f000 \ wined3d
...
ELF 7e2cf000-7e2f9000 Deferred dxgi<elf>
\-PE 7e2e0000-7e2f9000 \ dxgi
ELF 7e2f9000-7e349000 Deferred d3d11<elf>
\-PE 7e310000-7e349000 \ d3d11
ELF 7e349000-7e35f000 Deferred d3d10core<elf>
\-PE 7e350000-7e35f000 \ d3d10core
ELF 7e35f000-7e3a9000 Deferred d3d10<elf>
\-PE 7e370000-7e3a9000 \ d3d10
...
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Ubisoft\Assassin's Creed\AssassinsCreed_Dx10.exe
0000002f 0
0000002e 0
0000002d 1
0000002c 15
0000002b 0
0000002a 0 <==
...
--- snip ---
Disabling builtin 'd3d10_1.dll' works around the crash - only to run into other
issues.
$ wine --version
wine-1.7.51-102-ga7e294c
Regards
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