[Bug 25458] Saints Row 2 (Steam) crashes when entering game.

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 19 09:20:38 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=25458

--- Comment #21 from Eric Molitor <eric at molitor.org> ---
Created attachment 52375
  --> https://bugs.winehq.org/attachment.cgi?id=52375
Heap Corruption Logs

Heap corruption in Saints Row 2 when loading a level or starting a new game
from the main menu. Attached log file is the preceding 5000 lines before the
first err:heap. I can provide further logs if necessary (the full trace log is
2GB).

21893405-5302.386:0008:0037:trace:d3d9:d3d9_surface_AddRef iface 0x519290b8.
21893406-5302.386:0008:0037:trace:d3d9:d3d9_surface_AddRef Forwarding to
0x51e8c250.
21893407-5302.386:0008:0037:trace:d3d9:d3d9_texture_cube_AddRef 0x51e8c250
increasing refcount to 8.
21893408-5302.386:0037:Call wined3d.wined3d_mutex_unlock() ret=439ac4cc
21893409-5302.386:0037:Ret  wined3d.wined3d_mutex_unlock() retval=00000000
ret=439ac4cc
21893410-5302.386:0008:0037:trace:d3d9:d3d9_surface_LockRect iface 0x519290b8,
locked_rect 0x3a0ec438, rect (null), flags 0.
21893411-5302.386:0037:Call wined3d.wined3d_mutex_lock() ret=439a8f43
21893412-0033: *wakeup* signaled=0
21893413-0032: event_op() = 0
21893414-5302.386:0009:Ret  wined3d.wined3d_mutex_lock() retval=00000000
ret=439a3419
21893415-5302.386:0032:Ret  KERNEL32.SetEvent() retval=00000001 ret=17fc081a
21893416-5302.386:0033:Ret  KERNEL32.WaitForMultipleObjects() retval=00000000
ret=17fa10ee
21893417-5302.386:0009:Call
wined3d.wined3d_device_set_ps_consts_f(001f1428,00000004,097a002c,00000001)
ret=439a3433
21893418-5302.386:0032:Call
KERNEL32.InterlockedCompareExchange(3f2c85ec,ffffffff,ffffffff) ret=3f269503
21893419:5302.386:0008:0026:err:heap:HEAP_ValidateInUseArena Heap 0x110000:
block 0x5190a868 tail overwritten at 0x5190a8fb (byte 0/21 == 0x5b)

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