[Bug 38402] glDebugMessageCallback is broken

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 20 07:13:46 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38402

--- Comment #2 from Chris <chris.kcat at gmail.com> ---
Not an app per-se, but I noticed it happen with my D3DGL project, which is a
d3d9 dll designed to run with other apps:
https://github.com/kcat/d3dgl

It currently has a hack to work with Wine by making the callback cdecl:
https://github.com/kcat/d3dgl/blob/42715c71b67a15e9e8dfbcd6a1c0d4093f38cb5d/include/device.hpp#L168
If the __cdecl is changed to the appropriate GLAPIENTRY, and the callback is
invoked, it will crash.

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