[Bug 38402] glDebugMessageCallback has mismatched calling convention
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Sep 27 15:12:25 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38402
--- Comment #9 from Chris <chris.kcat at gmail.com> ---
What if you try adding a glFinish() call after inserting the messages? That may
force it to process pending messages.
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