[Bug 39351] New: Caesar III/Pharaoh/Zeus: flickering in the menus and in-game when CSMT enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 28 06:31:49 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=39351

            Bug ID: 39351
           Summary: Caesar III/Pharaoh/Zeus: flickering in the menus and
                    in-game when CSMT enabled
           Product: Wine-staging
           Version: unspecified
          Hardware: x86
               URL: http://www.fileplanet.com/11410/10000/fileinfo/Caesar-
                    III-Demo
                OS: Linux
            Status: NEW
          Keywords: download
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
                CC: michael at fds-team.de, sebastian at fds-team.de,
                    stefan at codeweavers.com
      Distribution: ---

Those city-building games in the bug title are from the same era (1999-2001)
and they use the same game engine. 
They also share the same problem on my system:
When CSMT is enabled I'm experiencing heavy flickering in the menus and during
gameplay as well.
Reproduced with nvidia blob 340.93 and nouveau/mesa git.

Michael Müller did a bisect on the CSMT patchset:

commit b2abfa877929d8d6fe89d0cba20d62acc55e4c8d
Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Apr 29 18:49:53 2013 +0200

    wined3d: Send blits through the command stream.

    This needs more work. This patch breaks error handling, and the split
    between surface_blt and surface_blt_ugly isn't particularly nice.

caesar3.exe
sha1: 0f342a7722a0819bcfb225d51148ceb3c8f309d5

wine-1.7.51-225-g3966aff
Fedora 22 32-bit

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.


More information about the wine-bugs mailing list