[Bug 39816] Multiple applications (BioShock 2) crash when builtin dxgi is used

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 2 05:09:47 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=39816

Józef Kucia <joseph.kucia at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
     Ever confirmed|0                           |1
             Status|UNCONFIRMED                 |NEW

--- Comment #4 from Józef Kucia <joseph.kucia at gmail.com> ---
BioShock 2 needs better support for WINED3DFMT_R24_UNORM_X8_TYPELESS and an
implementation of d3d10_device_CheckFormatSupport(), then it fails because of
unimplemented d3d10_shader_reflection_GetInputParameterDesc().

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