[Bug 25857] Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 8 03:36:54 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=25857

--- Comment #55 from Paul Gofman <gofmanp at gmail.com> ---
(In reply to Wylda from comment #54)
> Here you are: "console_fifa_2011_demo_debug_d3dx.txt.bz2" (compressed 7MB,
> uncompressed 870MB):
> 
> https://docs.google.com/uc?id=0B0P6Qsjr9RYFQUFxRF9tWnVjdkk&export=download
> 
> 
> Rendering is not correct, but this may be unrelated to your work. Tested
> under current wine-1.9.7-118-gaaddf13 + 4 patches from patch-queue (v10) +
> rest of patches from comment 46 (07 + 08 + 09 + 10 + 11).

Thanks. Could you please describe somehow how rendering is incorrect (I presume
rendering is correct with native d3dx)? Maybe since it is demo you could give
some link for download (I tried to find fifa2011 demo for download some time
ago but failed)?

I am curious as I do not see any problems or unsupported features in the log
(apart from 'skip_constants' which probably should not lead to incorrect
rendering) related to d3dx in the log at the first glance, so incorrect
rendering may be due to some bug or silently unsupported feature.

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