[Bug 32092] Star Wars: The Old Republic - Game Crashes when Using Map

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 7 20:57:21 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=32092

--- Comment #78 from Paul Gofman <gofmanp at gmail.com> ---
(In reply to Patrick Rudolph from comment #76)
> Tested with:
> vanilla wine-1.9.6
> SWTOR 4.3
> OpenGL vendor string: X.Org
> OpenGL renderer string: Gallium 0.4 on AMD RV770 (DRM 2.43.0, LLVM 3.7.0)
> OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.3.0-devel
> (git-37fc997)
> OpenGL core profile shading language version string: 3.30
> 32bit WINE PREFIX
> 
> I haven't applied Paul's proposed patch !
> I can't reproduce the minimap mouse-over crash.
> I can't reproduce the resolution change bug.
> The game works fine for me.

I've retested the issue with Swtor 4.3. The issue (crash on map & graphics
settings change in game) was 100% reproducible for me with Swtor 4.2 (and was
fixed by my patch), and I can't reproduce it anymore with Swtor 4.3 with
unpatched Wine.

So apparently the bug with D3DFMT_A8B8G8R8 format handling was fixed in Swtor
4.3.

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