[Bug 32092] Star Wars: The Old Republic - Game Crashes when Using Map

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 8 13:54:56 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=32092

--- Comment #79 from lexi at parateam.uk ---
(In reply to Paul Gofman from comment #78)
> (In reply to Patrick Rudolph from comment #76)
> > Tested with:
> > vanilla wine-1.9.6
> > SWTOR 4.3
> > OpenGL vendor string: X.Org
> > OpenGL renderer string: Gallium 0.4 on AMD RV770 (DRM 2.43.0, LLVM 3.7.0)
> > OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.3.0-devel
> > (git-37fc997)
> > OpenGL core profile shading language version string: 3.30
> > 32bit WINE PREFIX
> > 
> > I haven't applied Paul's proposed patch !
> > I can't reproduce the minimap mouse-over crash.
> > I can't reproduce the resolution change bug.
> > The game works fine for me.
> 
> I've retested the issue with Swtor 4.3. The issue (crash on map & graphics
> settings change in game) was 100% reproducible for me with Swtor 4.2 (and
> was fixed by my patch), and I can't reproduce it anymore with Swtor 4.3 with
> unpatched Wine.
> 
> So apparently the bug with D3DFMT_A8B8G8R8 format handling was fixed in
> Swtor 4.3.

I can't reproduce it either now. We can all view our maps without fear now!
Galactic Starfighter also launches too.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list