[Bug 22762] Multiple DirectX10 games need Texture2D DXGI_FORMAT_R24G8_TYPELESS format support for stencil operations (Battlefield Bad Company 2, Warhammer 40k: Kill Team)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Apr 10 11:07:55 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=22762
--- Comment #12 from mrdeathjr28 at yahoo.es ---
(In reply to Józef Kucia from comment #11)
> http://source.winehq.org/git/wine.git/commitdiff/
> 8a5aabce9a9099a06cbbe90ac34467df8e06dd59
Hi test and works (windows version to imitate set on windows 7) now on DX10
(battlefield bad company 2 configurator used) however still remains graphic
glitches and other issue is needed disable in winecfg: d3d10_1 and d3d11
System Specs Used in Test
Nvidia Drivers 364.15 (run package from nvidia drivers homepage)
Xubuntu 16.04 64Bit - Kernel 4.4.0-16 generic (ubuntu mainline) - P-State:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
BOARD: MSI H81M E33
Gameplay Video
https://www.youtube.com/watch?v=T8ILp8j3XLM
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