[Bug 25857] Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 13 06:42:15 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=25857

--- Comment #72 from Paul Gofman <gofmanp at gmail.com> ---
(In reply to Wylda from comment #71)
> > 
> > If you have some interesting bugs to track down, please point me :) I will
> > look if I have anything to do with them whenever possible.
> 
> Well you must be brave ;) I would expect, that you(mailbox) will be
> overwhelmed soon.
I am not promising to track down or even look into each of them, I can just
sometimes choose some for curiosity.

I know it was not address to me, but anyway - what about
> bug 22317
here you are: https://bugs.winehq.org/show_bug.cgi?id=22317#c10

> or bug 31260 ?
there is already a comment from Matteo which points to the cause of the issue:
https://bugs.winehq.org/show_bug.cgi?id=31260#c21

So probably it is matter of implementing this feature in wined3d.

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