[Bug 40477] Motocross madness does not start (VRAM, video memory size)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 19 06:28:36 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40477

--- Comment #7 from Józef Kucia <joseph.kucia at gmail.com> ---
(In reply to Wylda from comment #6)
> Another application 3Dmark 2000 says: "3DMark requires a 3D-accelerator with
> 4MB or more video memory". Results of bisection:

It seems that 3DMark2000 assumes that the total memory returned by ddraw
doesn't include the amount of memory used by the display framebuffer. It calls
gdi32.GetDeviceCaps() with PLANES, BITSPIXEL, HORZRES and VERTRES to estimate
the amount of memory required by the display framebuffer. It adds the computed
value to the amount of memory returned by ddraw7_GetAvailableVidMem(). We
should probably take this into account.

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