[Bug 40376] Black window in Epic Games Launcher caused by d3d11

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 19 12:11:43 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40376

--- Comment #8 from Zentarim <zentarim at rambler.ru> ---
(In reply to Zentarim from comment #7)
> Same problem in Warhammer 40000: Kill Team. Appears only black window. In
> wine log endless cycle of messages:
> 
> fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
> implemented.
> fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
> {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
> fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend
> not implemented.
> fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
> implemented.
> fixme:dxgi:dxgi_swapchain_Present Unimplemented sync interval 1
> fixme:dxgi:dxgi_swapchain_GetFullscreenState iface 0xa0d4940, fullscreen
> 0x33fa28, target (nil) stub!
> fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
> {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
> fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend
> not implemented.
> fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
> implemented.

Wine 1.8 or 1.8-staging. Nvidia GeForce9600. Core i5-760. Ubuntu 14.04.2 LTS,
Trusty Tahr

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