[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 25 05:53:56 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=34266
Józef Kucia <joseph.kucia at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
See Also| |https://bugs.winehq.org/sho
| |w_bug.cgi?id=7284
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list