[Bug 41059] Necropolis requires OMSetDepthStencilState Two-sided stencil testing when using DirectX 11

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 3 15:00:28 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41059

--- Comment #1 from fjfrackiewicz at gmail.com ---
Created attachment 55238
  --> https://bugs.winehq.org/attachment.cgi?id=55238
The full terminal output of Necropolis while attempting to run it in DX11 mode

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