[Bug 40925] UE4 games (Flame in the Flood, Into the Stars, Ethan Carter Redux) crash when attempting to render to a 3D texture
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Aug 6 15:16:01 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40925
--- Comment #14 from fjfrackiewicz at gmail.com ---
(In reply to Ker noa from comment #13)
> (In reply to fjfrackiewicz from comment #12)
> > Also, what kind of hardware are you running and drivers? I am on an Nvidia
> > GTX 970 using the official 367.35 drivers...
>
> 980 with Nouveau , Kernel 4.7 and current mesa-master.
> GL-Version has an override and is set to 4.1.
>
> Patch output said it patched 2 files and applied cleanly.
> Doubt it went wrong there.
Would this have anything to do with it:
GLSL 4.30 required for defining arrays of arrays.
?
I never saw that in my output...
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