[Bug 40925] UE4 games (Flame in the Flood, Into the Stars, Ethan Carter Redux) crash when attempting to render to a 3D texture

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 6 15:16:01 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40925

--- Comment #14 from fjfrackiewicz at gmail.com ---
(In reply to Ker noa from comment #13)
> (In reply to fjfrackiewicz from comment #12)
> > Also, what kind of hardware are you running and drivers? I am on an Nvidia
> > GTX 970 using the official 367.35 drivers...
> 
> 980 with Nouveau , Kernel 4.7 and current mesa-master.
> GL-Version has an override and is set to 4.1.
> 
> Patch output said it patched 2 files and applied cleanly.
> Doubt it went wrong there.

Would this have anything to do with it: 

GLSL 4.30 required for defining arrays of arrays.

?

I never saw that in my output...

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list