[Bug 40725] 8-bit Armies crashes on start (32-bit prefix, Windows 7 mode)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 9 06:34:55 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40725

Józef Kucia <joseph.kucia at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |joseph.kucia at gmail.com

--- Comment #12 from Józef Kucia <joseph.kucia at gmail.com> ---
(In reply to fjfrackiewicz from comment #9)
> After I installed this patch
> https://bugs.winehq.org/attachment.cgi?id=55074&action=diff I noticed a new
> line in the terminal output for this game: 
> 
> fixme:d3dcompiler:compile_shader Compilation target "fx_5_0" not yet
> supported
> 
> The game still crashes at start and fails to make a full screen window.

The original issue is fixed now. The game should start with native
d3dx11/d3dcompiler.

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