[Bug 40725] 8-bit Armies crashes on start (32-bit prefix, Windows 7 mode)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 9 10:44:06 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40725

--- Comment #13 from fjfrackiewicz at gmail.com ---
(In reply to Józef Kucia from comment #12)
> (In reply to fjfrackiewicz from comment #9)
> > After I installed this patch
> > https://bugs.winehq.org/attachment.cgi?id=55074&action=diff I noticed a new
> > line in the terminal output for this game: 
> > 
> > fixme:d3dcompiler:compile_shader Compilation target "fx_5_0" not yet
> > supported
> > 
> > The game still crashes at start and fails to make a full screen window.
> 
> The original issue is fixed now. The game should start with native
> d3dx11/d3dcompiler.

Excellent. I will test it out ASAP :) 

Should I file a different bug for the "Compilation target "fx_5_0" issue?

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