[Bug 41118] New: We Happy Few (UE4) crashes with "D3DRHI->GetFactory()-> CreateSwapChain(DXGIDevice,&SwapChainDesc,SwapChain.GetInitReference())"

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 10 18:32:21 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41118

            Bug ID: 41118
           Summary: We Happy Few (UE4) crashes with
                    "D3DRHI->GetFactory()->CreateSwapChain(DXGIDevice,&Swa
                    pChainDesc,SwapChain.GetInitReference())"
           Product: Wine
           Version: 1.9.16
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: fjfrackiewicz at gmail.com
      Distribution: ---

Created attachment 55326
  --> https://bugs.winehq.org/attachment.cgi?id=55326
Terminal output  Wine-1.9.16-107-g882980c

Now that this bug is fixed https://bugs.winehq.org/show_bug.cgi?id=40846 We
Happy Few crashes on something else entirely. 

Here's my current configuration: 

Wine-1.9.16-107-g882980c 
One freshly made 64-bit prefix where I ran "winetricks vcrun2015" to work
around this bug: https://bugs.winehq.org/show_bug.cgi?id=41090
GOG version of the game

One thing to note is that unlike all the other UE4 games I have been reporting
this one does not flash a crash dialogue box with the name of the error and
this: 

wine: Unhandled page fault on read access to 0x00000000 at address 0x140c40c0f
(thread 0194), starting debugger...

is just the game's crash reporter crashing so nothing to do with the error at
hand :) 

Terminal output attached. Please let me know if you need any WINEDEBUG= logs :)

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