[Bug 40873] Gauntlet requires dcl_input_ps support

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 11 13:11:40 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40873

winetest at luukku.com changed:

           What    |Removed                     |Added
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                 CC|                            |winetest at luukku.com

--- Comment #1 from winetest at luukku.com ---
The error comes from here

http://source.winehq.org/git/wine.git/blob/dca0e38d82c737cd8aeab63e08cf1990d05d9671:/dlls/wined3d/glsl_shader.c#l8852

and the table is here?

http://source.winehq.org/git/wine.git/blob/dca0e38d82c737cd8aeab63e08cf1990d05d9671:/dlls/wined3d/glsl_shader.c#l8644

and it contains value

8675 /* WINED3DSIH_DCL_INPUT_PS                     */ NULL,

Is this enough getting this fixed, or does it require some change in code? I
don't know how these opcodes work.

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