[Bug 40873] Gauntlet requires dcl_input_ps support
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Aug 11 13:11:40 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40873
winetest at luukku.com changed:
What |Removed |Added
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CC| |winetest at luukku.com
--- Comment #1 from winetest at luukku.com ---
The error comes from here
http://source.winehq.org/git/wine.git/blob/dca0e38d82c737cd8aeab63e08cf1990d05d9671:/dlls/wined3d/glsl_shader.c#l8852
and the table is here?
http://source.winehq.org/git/wine.git/blob/dca0e38d82c737cd8aeab63e08cf1990d05d9671:/dlls/wined3d/glsl_shader.c#l8644
and it contains value
8675 /* WINED3DSIH_DCL_INPUT_PS */ NULL,
Is this enough getting this fixed, or does it require some change in code? I
don't know how these opcodes work.
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