[Bug 41055] "Texture ... does not have a drawable" on i915 with D3D8

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 13 15:51:23 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41055

--- Comment #11 from Ruslan Kabatsayev <b7.10110111 at gmail.com> ---
Bisection points to this commit:

10d46bc042696bb9e5c45ac88af332c957bbff03 is the first bad commit
commit 10d46bc042696bb9e5c45ac88af332c957bbff03
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Sun Nov 11 18:52:38 2012 +0100

    wined3d: Add support for GLSL based fixed function fragment shaders.

:040000 040000 091c0723beec13a7d04542a59eb7586b01627f4b
8d78954f05c51057c6cc1c259be552fba1ee0f08 M      dlls

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