[Bug 40997] Fallout 4 needs DXGI_FORMAT_BC7_UNORM_SRGB
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Aug 15 06:12:49 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40997
fjfrackiewicz at gmail.com changed:
What |Removed |Added
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CC| |fjfrackiewicz at gmail.com
--- Comment #1 from fjfrackiewicz at gmail.com ---
(In reply to Kimmo Myllyvirta from comment #0)
> Created attachment 55160 [details]
> Fallout 4 +d3d,+d3d11
>
> The game freezes after;
>
> trace:d3d:wined3d_texture_init texture 0x7ffecd33d800, texture_ops
> 0x7ffff331b4c0, layer_count 1, level_count 1, resource_type
> WINED3D_RTYPE_TEXTURE_2D, format WINED3DFMT_BC7_UNORM_SRGB, ...
> warn:d3d:texture_init Failed to initialize texture, returning 0x8876086c.
>
> Full log attached, latest wine from git, Steam version of the game.
Hi,
Could you update to the latest Wine-git? I *think* this format has been added
since this report was made. If you look here:
http://source.winehq.org/patches/data/125519
the WINE_D3D_TO_STR(DXGI_FORMAT_BC7_UNORM_SRGB); format is listed in the first
section.
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