[Bug 34010] Gabriel Knight 3 demo - Depth / stencil buffer locking is not implemented

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 15 12:31:20 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=34010

--- Comment #5 from Bruno Jesus <00cpxxx at gmail.com> ---
The game hangs for me in wine-git, I can run it in 1.7.7.

err:ntdll:RtlpWaitForCriticalSection section 0x7e65fc80
"../../../wine/dlls/wined3d/wined3d_main.c: wined3d_cs" wait timed out in
thread 004a, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0xb16354 "?" wait timed out in
thread 0009, blocked by 004a, retrying (60 sec)

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list