[Bug 20074] Oblivion: black skin of main hero without native d3dx9_27.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 24 04:53:10 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=20074

--- Comment #65 from Lorenzo Ferrillo <lorenzofer at live.it> ---
Ok The issue seem to lie in the D3DXLoadSurfaceFromMemory that doesn't
understand DXTn surfaces.


fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x33545844 ->
0x33545844
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture loading failed.
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x15 ->
0x35545844
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture loading failed.


It will require this two patch included in wine staging and their dependancy:

https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d-DXTn
https://github.com/wine-compholio/wine-staging/tree/master/patches/d3dx9_36-DXTn

Seems duplicated of "Bug 34364" 

While the DXTn patch is considered still experimental,shouldn't  it be the time
to do some proper tests and finally include it into development version?

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