[Bug 41213] New: Missing textures

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 24 16:34:47 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41213

            Bug ID: 41213
           Summary: Missing textures
           Product: Wine
           Version: 1.9.17
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: montanawoody at gmail.com
      Distribution: ---

Created attachment 55467
  --> https://bugs.winehq.org/attachment.cgi?id=55467
Compressed terminal output

The D3D 11 renderer for Elder Scrolls Online is almost working with the latest
Wine version.  The only issue I'm see now are missing textures, and these
related error/fixme messages:

err:d3d:wined3d_debug_callback 0x15c2400: "GL_INVALID_OPERATION in
glUseProgram(program 15 not linked)".
fixme:d3d:context_bind_shader_resources Shader 0x7ff6c9ae0b70 needs 21
samplers, but only 16 are supported.

I've attached the terminal output as a compressed file since it was 35MB
uncompressed.

I have a patch that I will attach as well that fixes the problem -- but is
probably a hack.  Hopefully someone more knowledgeable will know of a proper
solution.

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