[Bug 41118] We Happy Few (UE4) crashes with "D3DRHI->GetFactory()-> CreateSwapChain(DXGIDevice,&SwapChainDesc,SwapChain.GetInitReference())"

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 26 14:32:28 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41118

--- Comment #13 from Józef Kucia <joseph.kucia at gmail.com> ---
This should work in the current git after commit
bd10362667f04d6ea82144d1871ce143549a6bbc. Please retest.

However, there is probably other underlying issue as well. I guess that the
game tries to get the window with client area exactly matching the resolution
but in wine the height of client area is smaller by 2 pixels.

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