[Bug 41228] Rendering is messed up on WineD3D8 for Windows

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 29 00:53:55 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41228

--- Comment #6 from Ruslan Kabatsayev <b7.10110111 at gmail.com> ---
(In reply to Bruno Jesus from comment #5)
> Sorry, I don't understand why do you say the bug is fixed. Is the problem
> present in wine-git without any patch reversions?
Without reversions, the problem is untestable: the app crashes before even
showing anything on screen. But the commit which leads to the bug blocking
testing is unrelated. Here's how the changes go:

1. Commit A breaks rendering (this bug)
2. Commit B causes crashes (bug 41224)
3. ... some development ...
4. Commit C fixes rendering (but this is untestable due to 2.)
5. ... some development ...
6. I revert commit B and see that A is no longer reproducible — concluding that
this bug is fixed.

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