[Bug 28282] Sound constantly crackling in lot of games
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Aug 29 02:29:21 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=28282
joyr at netikka.fi changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |joyr at netikka.fi
--- Comment #63 from joyr at netikka.fi ---
I have the same issue, and using PULSE_LATENCY_MSEC=60 fixed it to me as well.
It doesn't seem to always happen, if I launch the game directly and not start
Steam first. But launching from Steam seems to make it happen always.
Steps to reproduce on my system:
1. start steam
2. steamwebhelper crashes, click "close" on the Wine debug requester about it
3. start Skyrim
4. play/wait a bit (the errors in sound doesn't begin immediately, but
sometimes they start in the main title)
Wine version:
1.9.17 compiled from sources (ie. I am not using Fedoras pre-built package)
Kernel version:
$ uname -r
4.6.6-300.fc24.x86_64
Pulseaudio version:
$ rpm -qa | grep -i pulseaudio | sort
alsa-plugins-pulseaudio-1.1.1-1.fc24.i686
alsa-plugins-pulseaudio-1.1.1-1.fc24.x86_64
pulseaudio-8.0-6.fc24.x86_64
pulseaudio-libs-8.0-6.fc24.i686
pulseaudio-libs-8.0-6.fc24.x86_64
pulseaudio-libs-devel-8.0-6.fc24.i686
pulseaudio-libs-devel-8.0-6.fc24.x86_64
pulseaudio-libs-glib2-8.0-6.fc24.i686
pulseaudio-libs-glib2-8.0-6.fc24.x86_64
pulseaudio-module-x11-8.0-6.fc24.x86_64
pulseaudio-utils-8.0-6.fc24.x86_64
xfce4-pulseaudio-plugin-0.2.4-4.fc24.x86_64
I'll also attach some files:
* output with WINEDEBUG set to:
"+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp"
* a .wav file demonstrating the audio problems
* pacmd list-cards
* pacmd list-sinks
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list