[Bug 41239] New: FUEL Aborts on Start Due to Shader Validation Failing

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 30 13:03:51 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41239

            Bug ID: 41239
           Summary: FUEL Aborts on Start Due to Shader Validation Failing
           Product: Wine
           Version: 1.9.17
          Hardware: x86-64
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: ben at xnode.org
      Distribution: ---

Created attachment 55531
  --> https://bugs.winehq.org/attachment.cgi?id=55531
Basic Terminal Output

FUEL seems to start fine and then spends a while (the first time it's opened)
generating shaders, but then just before it completes, it errors out claiming
that it couldn't validate the shaders and quits. Any time you open the game, it
jumps straight to the validation (and failure point) as it's already generated
the shaders.

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