[Bug 41241] New: League of Legends: HLSL shader parsing failed.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 30 16:38:55 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41241

            Bug ID: 41241
           Summary: League of Legends: HLSL shader parsing failed.
           Product: Wine
           Version: 1.9.14
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: critical
          Priority: P2
         Component: directx-d3dx9
          Assignee: wine-bugs at winehq.org
          Reporter: krzysztofmachura1 at gmail.com
      Distribution: ---

Created attachment 55535
  --> https://bugs.winehq.org/attachment.cgi?id=55535
log +hlsl_parser

On 1.9.13 game works perfectly on the clean prefix.
On 1.9.14 game crashes during the loading screen.

Can be "fixed" by setting d3dcompiler_43 to native.

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