[Bug 40891] Shaders fail to compile in League of Legends

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 3 15:35:35 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=40891

Timofey <nefelim4ag at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |nefelim4ag at gmail.com

--- Comment #1 from Timofey <nefelim4ag at gmail.com> ---
Hi, as i create https://github.com/Nefelim4ag/League-Of-Legends
You can reproduce this problem with launcher

err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:hlsl_parser:hlsl_parse Array.
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:hlsl_parser:hlsl_parse Array.
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:system:SystemParametersInfoW Unknown action: 116

Wineprefix X64 1.9.24 + Win7

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