[Bug 40891] Shaders fail to compile in League of Legends
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 3 15:35:35 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=40891
Timofey <nefelim4ag at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nefelim4ag at gmail.com
--- Comment #1 from Timofey <nefelim4ag at gmail.com> ---
Hi, as i create https://github.com/Nefelim4ag/League-Of-Legends
You can reproduce this problem with launcher
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:hlsl_parser:hlsl_parse Array.
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:hlsl_parser:hlsl_parse Array.
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:system:SystemParametersInfoW Unknown action: 116
Wineprefix X64 1.9.24 + Win7
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list