[Bug 41935] New: D4: Dark Dreams Don't Die has severe color issues
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Dec 4 12:23:02 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=41935
Bug ID: 41935
Summary: D4: Dark Dreams Don't Die has severe color issues
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: fjfrackiewicz at gmail.com
Distribution: ---
Created attachment 56316
--> https://bugs.winehq.org/attachment.cgi?id=56316
Terminal output wine-1.9.24-105-g1d3b944
D4: Dark Dreams Don't Die is a 64-bit DX11 game and it is somewhat playable as
I can start the game and perform some basic gameplay actions. Unfortunately,
the game has some sever discoloration issues. For example, the game's
characters' hair will have a very vivid green color or their skin will be
completely black.
Wine 1.9.24-105-g1d3b944
Overrides used: d3dcompiler_43
Windows 7 64-bit prefix
I've attached the terminal output as I played the game for a bit in the hopes
that it will help to diagnose the issue. Please note that the terminal output
is about 450 MB uncompressed.
Also, I noticed that the game seems to try and make use of an unimplemented
shader opcode:
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x5b,
opcode_token 0x0400005b.
but I am not sure if that has any bearing on the issue at hand as I am not all
that knowledgeable about Direct3D or shaders...
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