[Bug 41935] New: D4: Dark Dreams Don't Die has severe color issues

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 4 12:23:02 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=41935

            Bug ID: 41935
           Summary: D4: Dark Dreams Don't Die has severe color issues
           Product: Wine
           Version: 1.9.24
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: fjfrackiewicz at gmail.com
      Distribution: ---

Created attachment 56316
  --> https://bugs.winehq.org/attachment.cgi?id=56316
Terminal output wine-1.9.24-105-g1d3b944

D4: Dark Dreams Don't Die is a 64-bit DX11 game and it is somewhat playable as
I can start the game and perform some basic gameplay actions. Unfortunately,
the game has some sever discoloration issues. For example, the game's
characters' hair will have a very vivid green color or their skin will be
completely black.

Wine 1.9.24-105-g1d3b944
Overrides used: d3dcompiler_43
Windows 7 64-bit prefix

I've attached the terminal output as I played the game for a bit in the hopes
that it will help to diagnose the issue. Please note that the terminal output
is about 450 MB uncompressed.

Also, I noticed that the game seems to try and make use of an unimplemented
shader opcode: 

fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x5b,
opcode_token 0x0400005b.

but I am not sure if that has any bearing on the issue at hand as I am not all
that knowledgeable about Direct3D or shaders...

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