[Bug 41962] New: Guild Wars 2: Mouse acts if raw input is broken if The Forest is opened in window mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 10 06:15:02 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=41962
Bug ID: 41962
Summary: Guild Wars 2: Mouse acts if raw input is broken if The
Forest is opened in window mode
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: sworddragon2 at aol.com
Distribution: ---
Created attachment 56364
--> https://bugs.winehq.org/attachment.cgi?id=56364
Terminal output
If Guild Wars 2 is opened at the same time The Forest is opened (no matter in
which order they got started) Guild Wars 2 acts as if raw input would be broken
(holding down the left or right mouse button to look around stops if the mouse
hits the edge of the window) if The Forest is at least initialized up to the
main menu and if it is running in windowed mode (Guild Wars 2 was running in
fullscreen mode). In the attachments is the terminal output of Guild Wars 2
where this issue appeared.
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