[Bug 41962] New: Guild Wars 2: Mouse acts if raw input is broken if The Forest is opened in window mode

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 10 06:15:02 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=41962

            Bug ID: 41962
           Summary: Guild Wars 2: Mouse acts if raw input is broken if The
                    Forest is opened in window mode
           Product: Wine
           Version: 1.9.24
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: sworddragon2 at aol.com
      Distribution: ---

Created attachment 56364
  --> https://bugs.winehq.org/attachment.cgi?id=56364
Terminal output

If Guild Wars 2 is opened at the same time The Forest is opened (no matter in
which order they got started) Guild Wars 2 acts as if raw input would be broken
(holding down the left or right mouse button to look around stops if the mouse
hits the edge of the window) if The Forest is at least initialized up to the
main menu and if it is running in windowed mode (Guild Wars 2 was running in
fullscreen mode). In the attachments is the terminal output of Guild Wars 2
where this issue appeared.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list