[Bug 41977] New: Gunner3 always crashes due to wine having a different allocation scheme than windows

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 12 15:02:50 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=41977

            Bug ID: 41977
           Summary: Gunner3 always crashes due to wine having a different
                    allocation scheme than windows
           Product: Wine
           Version: 1.9.24
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: ntdll
          Assignee: wine-bugs at winehq.org
          Reporter: dark.shadow4 at web.de
      Distribution: ArchLinux

Created attachment 56382
  --> https://bugs.winehq.org/attachment.cgi?id=56382
Hack to get the game working, patch for the exe

Gunner 3 always crashes when selecting a level. According to my debugging, it's
because the game allocates memory with RtlAllocateHeap and then accesses the
area before that, aka undefined behavior. But note that it works just fine on
all windows versions and ReactOS.

It's probably WONTFIX, but since it works on windows I'll provide a hack (and
maybe a patch) for usage on linux.

Attached an patch for the gunner3.exe, make sure it has the MD5
4481bc4382bb00353edf0635516d904d.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list