[Bug 41972] "Elite: Dangerous" client crashes when starting

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 14 12:47:06 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=41972

Kimmo Myllyvirta <kimmo.myllyvirta at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |kimmo.myllyvirta at gmail.com

--- Comment #2 from Kimmo Myllyvirta <kimmo.myllyvirta at gmail.com> ---
Created attachment 56405
  --> https://bugs.winehq.org/attachment.cgi?id=56405
backtrace with short tid,d3d,d3d11 debug log

Backtrace could be a nice addition. Open the .dmp file that the game generated
with winedbg to get it, if possible. See the location of the dmp file from the
terminal output, "Exception occurred, dump found at : <path_to_dump>", and run;
$ winedbg "<path_to_dump>"

I'm not quite sure if you hit the same crash as I do.
There is d3d related crash at startup, which has been there for a long time
(with staging and vanilla). It crashes with npe after trying to map unmappable
3D texture. Very short debug log, and the backtrace attached.

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