[Bug 41998] New: Regression in wined3d crashes visual novel " A drug that makes you dream"
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Dec 15 17:47:04 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=41998
Bug ID: 41998
Summary: Regression in wined3d crashes visual novel "A drug
that makes you dream"
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: dark.shadow4 at web.de
CC: hverbeet at gmail.com
Regression SHA1: 4a9304305ae2940288e9382926a6931dd46982d5
Distribution: ArchLinux
Created attachment 56422
--> https://bugs.winehq.org/attachment.cgi?id=56422
Crashlog
Commit in question:
4a9304305ae2940288e9382926a6931dd46982d5
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Mar 29 16:45:33 2016 +0200
wined3d: Simplify checking if the released resource is in use as a
rendertarget in device_resource_released().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
Patch doesn't revert cleanly, so I couldn't test reversing the commit.
The last lines before the crash seem interesting.
Wine seems to still use the device, later crashes in "device_resource_released"
at "device->fb.render_targets[i]", because "render_targets" is NULL. Also,
"device->ref" is 44003456, what can't be.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list