[Bug 41998] New: Regression in wined3d crashes visual novel " A drug that makes you dream"

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 15 17:47:04 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=41998

            Bug ID: 41998
           Summary: Regression in wined3d crashes visual novel "A drug
                    that makes you dream"
           Product: Wine
           Version: 1.9.24
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: dark.shadow4 at web.de
                CC: hverbeet at gmail.com
   Regression SHA1: 4a9304305ae2940288e9382926a6931dd46982d5
      Distribution: ArchLinux

Created attachment 56422
  --> https://bugs.winehq.org/attachment.cgi?id=56422
Crashlog

Commit in question:
4a9304305ae2940288e9382926a6931dd46982d5
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Mar 29 16:45:33 2016 +0200

    wined3d: Simplify checking if the released resource is in use as a
rendertarget in device_resource_released().

    Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
    Signed-off-by: Alexandre Julliard <julliard at winehq.org>


Patch doesn't revert cleanly, so I couldn't test reversing the commit.

The last lines before the crash seem interesting.
Wine seems to still use the device, later crashes in "device_resource_released"
at "device->fb.render_targets[i]", because "render_targets" is NULL. Also,
"device->ref" is 44003456, what can't be.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list