[Bug 35205] WOLF RPG Editor 2.10: Updating the whole texture in IDirect3DDevice9::UpdateTexture() breaks font caches
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Dec 16 07:16:29 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=35205
kakurasan at gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #56379|0 |1
is obsolete| |
--- Comment #9 from kakurasan at gmail.com ---
Created attachment 56432
--> https://bugs.winehq.org/attachment.cgi?id=56432
Experimental patch
This fixes the problem, but I'm not sure whether the implementation (dirty
region handling) is correct.
It seems this doesn't change the results ("todo", "failures", and "skipped"
counts) of "visual" d3d9 tests (it seems we need to add a test for this bug).
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