[Bug 36035] not every joystick button is recognized, mapped correctly
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Dec 19 10:01:22 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=36035
--- Comment #11 from Bruno Jesus <00cpxxx at gmail.com> ---
This is what Wine recognizes for your controller:
trace:dinput:alloc_device 6 axes 8 buttons 0 povs
Axes X,Y, rX, rY, Z, lZ. Let's first check if all buttons and axes are
correctly recognized. In a Xbox 360 controller the correct number is 6 axes, 11
buttons and 1 POV, so it seems weird to me the 8 buttons and 0 POVs. What is
the real number of axes, buttons and povs that native OSX finds (let's forget
about the half-axis problem for the moment).
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