[Bug 30639] Audio stuttering and performance drops in Star Wolves 3
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Dec 19 10:47:08 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=30639
--- Comment #40 from Ruslan Kabatsayev <b7.10110111 at gmail.com> ---
(In reply to Andrew Eikum from comment #37)
> In any case, no such patch exists, and this problem will largely solve
> itself as users get better CPUs, so it isn't terribly high priority.
Still I don't quite get what better CPUs you mean. I have Core i7 4765T, and
GTASA is still almost as unplayable as it was with i7 930, while on Windows it
works perfectly even on Pentium 4.
I'd suppose a somewhat good heuristic might be to detect buffer underruns and
switch to lower level in the case of more than 4 buffers. It should be easier
to do than measurements of time and comparison of its percentage to other.
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