[Bug 42031] Heroes Of Might & Magic VI: no more started

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 19 22:58:26 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=42031

--- Comment #3 from Sergey Isakov <isakov-sl at bk.ru> ---
log with +d3d shows infinite loop
~~~~
trace:d3d:wined3d_device_begin_scene device 0x1ea4b0.
trace:d3d:wined3d_query_get_type query 0x211990.
trace:d3d:wined3d_query_get_data query 0x211990, data 0x0, data_size 0, flags
0x1.
warn:d3d:wined3d_query_get_data Ignoring flags 0x1.
trace:d3d:wined3d_event_query_ops_poll query 0x211990.
trace:d3d:wined3d_event_query_test (0x211990) : device 0x1ea4b0
trace:d3d:context_acquire device 0x1ea4b0, target 0x20ae70.
trace:d3d:context_enter Entering context 0x209920, level 1.
trace:d3d:wined3d_check_gl_call glClientWaitSync call ok query.c / 96.
trace:d3d:context_release Releasing context 0x209920, level 1.
trace:d3d:wined3d_query_get_type query 0x211990.
trace:d3d:wined3d_query_get_data query 0x211990, data 0x0, data_size 0, flags
0x1.
warn:d3d:wined3d_query_get_data Ignoring flags 0x1.
...

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list