[Bug 32710] TM United Forever textures aren't handled
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 24 22:18:58 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=32710
winetest at luukku.com changed:
What |Removed |Added
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CC| |winetest at luukku.com
--- Comment #16 from winetest at luukku.com ---
(In reply to PelzR from comment #15)
> (In reply to PelzR from comment #10)
> > As of Wine 1.9.19 the problem still exists. Shader setting "PC2" has graphic
> > errors while "PC3" the game is nearly completely dark.
> >
> > The game is only rendered correct with these shader settings: "PC0" and
> > "PC1".
>
> Correction: The game has some minor graphic issues with "PC0" and "PC1"
> (e.g. the clouds in the background) but at least it is playable in these
> settings.
You log shows lots of shader compile related problems.
Does setting d43compiler as native help via winecfg or winetricks?
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