[Bug 42090] Highway Pursuit constantly emits loud noise when sound effects enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 28 12:41:17 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=42090

--- Comment #4 from Béla Gyebrószki <gyebro69 at gmail.com> ---
(In reply to Andrew Eikum from comment #3)
> Created attachment 56621 [details]
> dsound: Fix rolloff factor calculation
> 
> This patch should correct the rolloff factor calculation. It behaves much
> more like native dsound in the tests.
> 
> It doesn't quite fix the game, however. The sound effects are still a little
> too loud, I think. The game does use the doppler effect to change pitch, and
> in my testing it affected the length of the played sample. Maybe that ties
> in here, too?

The sound effects are still a bit louder, especially during races, but it's
much more tolerable than before. I'm fine with the patch if no one else
complains.
Thanks for taking the time for looking into this.

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