[Bug 40075] New: 3DMarkVantage requires ID3D10Device:CreateVertexShader more implemented
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Feb 1 12:47:53 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=40075
Bug ID: 40075
Summary: 3DMarkVantage requires ID3D10Device:CreateVertexShader
more implemented
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: isakov-sl at bk.ru
Created attachment 53555
--> https://bugs.winehq.org/attachment.cgi?id=53555
The application got an E_INVALIDARG from wine
After implementing all patches mentioned in bug 20776 I got 3DMarkVantage
almost working: it thinks my card is dx10 compliant.
But didn't play a test with message as on screenshot.
Appropriate part of log
~~~
fixme:d3d11:shdr_handler Unhandled chunk "STAT"
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x5f,
opcode_token 0x0300005f.
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x67,
opcode_token 0x04000067.
warn:d3d11:d3d_vertex_shader_init Failed to create wined3d vertex shader, hr
0x8876086c.
warn:d3d11:d3d_vertex_shader_create Failed to initialize vertex shader, hr
0x80070057.
~~~~
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