[Bug 40075] New: 3DMarkVantage requires ID3D10Device:CreateVertexShader more implemented

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 1 12:47:53 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=40075

            Bug ID: 40075
           Summary: 3DMarkVantage requires ID3D10Device:CreateVertexShader
                    more implemented
           Product: Wine
           Version: 1.9.2
          Hardware: x86
                OS: Mac OS X
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: isakov-sl at bk.ru

Created attachment 53555
  --> https://bugs.winehq.org/attachment.cgi?id=53555
The application got an E_INVALIDARG from wine

After implementing all patches mentioned in bug 20776 I got 3DMarkVantage
almost working: it thinks my card is dx10 compliant.
But didn't play a test with message as on screenshot.
Appropriate part of log 
~~~
fixme:d3d11:shdr_handler Unhandled chunk "STAT"
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x5f,
opcode_token 0x0300005f.
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x67,
opcode_token 0x04000067.
warn:d3d11:d3d_vertex_shader_init Failed to create wined3d vertex shader, hr
0x8876086c.
warn:d3d11:d3d_vertex_shader_create Failed to initialize vertex shader, hr
0x80070057.
~~~~

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