[Bug 40094] New: SimCity 4 Deluxe fails to start when set to use hardware rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Feb 6 09:46:14 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=40094

            Bug ID: 40094
           Summary: SimCity 4 Deluxe fails to start when set to use
                    hardware rendering
           Product: Wine
           Version: 1.9.3
          Hardware: x86
                OS: Linux
            Status: NEW
          Severity: minor
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: dimesio at earthlink.net
                CC: hverbeet at gmail.com
   Regression SHA1: 7d45318aeac41e2efabb9ddfbf95ecbea103e67d
      Distribution: ---

The intro video plays, then it just shuts down. Regression test results: 

7d45318aeac41e2efabb9ddfbf95ecbea103e67d is the first bad commit
commit 7d45318aeac41e2efabb9ddfbf95ecbea103e67d
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Feb 4 21:56:32 2016 +0100

    ddraw: Move the mip-level dimensions fix-up from ddraw_surface_init() to
ddraw_surface_create().

    Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
    Signed-off-by: Alexandre Julliard <julliard at winehq.org>

:040000 040000 b0db5442f414ed76798c8707e27db29880d7b35e
d51e3076233a1fc2b550917f692dac63cee0bdea M      dlls

There's an easy workaround (run the game with -d:opengl or -d:software), so
setting severity to minor.

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