[Bug 40094] New: SimCity 4 Deluxe fails to start when set to use hardware rendering
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Feb 6 09:46:14 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=40094
Bug ID: 40094
Summary: SimCity 4 Deluxe fails to start when set to use
hardware rendering
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: dimesio at earthlink.net
CC: hverbeet at gmail.com
Regression SHA1: 7d45318aeac41e2efabb9ddfbf95ecbea103e67d
Distribution: ---
The intro video plays, then it just shuts down. Regression test results:
7d45318aeac41e2efabb9ddfbf95ecbea103e67d is the first bad commit
commit 7d45318aeac41e2efabb9ddfbf95ecbea103e67d
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Feb 4 21:56:32 2016 +0100
ddraw: Move the mip-level dimensions fix-up from ddraw_surface_init() to
ddraw_surface_create().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
:040000 040000 b0db5442f414ed76798c8707e27db29880d7b35e
d51e3076233a1fc2b550917f692dac63cee0bdea M dlls
There's an easy workaround (run the game with -d:opengl or -d:software), so
setting severity to minor.
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