[Bug 37398] Urban Assault black screen when using software renderer and DDSCAPS_SYSTEMMEMORY
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Feb 16 16:18:40 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=37398
--- Comment #17 from Stefan Dösinger <stefandoesinger at gmx.at> ---
I am writing this from memory, so please bear with me...
Afair converting P8->RGB on blit is wrong, and we have a test showing that. The
real problem here is that a surface isn't marked lost correctly here on a mode
change. The application should recreate it or restore it to give it a RGB16
color format instead of P8.
Henri recently made improvements to handling of lost surfaces in ddraw. Maybe
it's easier to handle this now.
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