[Bug 40164] Add Vulkan support

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 18 17:48:37 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=40164

--- Comment #2 from Matteo Bruni <matteo.mystral at gmail.com> ---
This bug as expressed in comment 0 doesn't mean anything specific so your
objection is perfectly valid, Bruno.

Given what I know about Vulkan (which is admittedly not much) I can think of
two "steps" for "supporting" Vulkan in Wine. The first step would be to make a
wrapper DLL to forward Vulkan API calls from Windows applications to the native
(e.g. Linux) Vulkan lib, pretty much in the same way as we currently do for
opengl32.dll. It's probably not entirely trivial to do but I guess much of the
same infrastructure we have for OpenGL can be reused / reworked for Vulkan.

Then we could ideally use Vulkan as another option for translating D3D APIs in
addition to OpenGL. This is going to be hard work and I don't see it happening
any time soon. I also think this is what the OP meant.

I guess you can update this bug to target either of those two options
specifically (or maybe some other kind of "support" we could add). As it is the
bug doesn't seem useful.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list